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Old 04/26/08, 1:34 AM   #139 (permalink)
 Amera
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Human Death Knight
 
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Probably because it just got changed and thus became relevant to talk about again? It's clearly a PvP fix designed to boost a poor class (hunters) by giving them an ability to direct counter druids, who dominate the meta-game in 2v2 and 3v3 - except that it doesn't actually address any issues that make hunters bad or druids dominant, and at the same time it highlights a stupid mechanic that was dumb before and is now even more retarded.

Anyway it isn't worth arguing over a fairly trivial patch change in and of itself, I just think it is illustrative of a general design principle of attempting incredibly subtle nerfs and adjustments to fix significant problems (see: Turn Evil) rather than coming up with actual solutions and overhauls.

Originally Posted by thevidon
It used to be that way.....priests could shackle undead players and paladins were the worst enemy of any undead. I thought it was cool that I had to run away from paladins because they would destroy my undead priest. It took away a lot of flavor when they removed stuff like that.
It may have "flavor," but it was also completely broken.

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