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3:2 = 1.5:1.
Auto, Steady, Multi, Auto, Steady, Arcane, Auto, Steady (both MS and AS cooling), Auto...
A 1.5:1 is what MM should use anyway and put the points in MS improvements. The whole point of MM is timing hard hitting shots, so I have to advise against any thoughts of an all-in-one macro. BM usually does a 1:1 rotation, which is fairly easy to maintain, but a MM 1.5:1 needs to be ready to alter rotation at a second's notice to react to such things as haste procs (Heroism/Bloodlust, Quick Shots, any gear procs) or CC near your target.
You mention 2.6 and 2.4 speeds. At 2.6, you should easily squeeze Steady and Multi (or Arcane) between Autos. 2.5 is the cutoff though, so when you go below it, you should drop down to a 1:1 rotation until the haste wears off.
As to Kill Command, I'm not convinced it's worth using as MM. BM of course should lean on it, but for a MM pet, the damage:mana cost just doesn't seem worth it.
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