Originally Posted by Greenexile
Does this mean that Blizzard would need to pay for more bandwidth (a lot more) in order to improve oceanic pings in the same way that lowerping.com / others can? Sorry I know nothing about networking, but I'm guessing from your post the ultimate conclusion is that it would cost Blizzard a significant amount of money to fix things - and thus a fix from their end is pretty unlikely?
|
Potentially. All I can say is that they'd use more bandwidth. How *much* more, I have no idea. I have no idea how small the messages their protocol can send are, so I'm unable to tell how many more packets they'd be generating if they turned Nagle off. I *also* don't have any idea of how many clients would be affected by the change (i.e. how many people in the US, with reasonably low latency, would still see more packets heading their way - and how many more packets that would be; I'm guessing that a small percentage increase for that class of people would outweigh all of Oceania...) Too many unknowns, too much data that only Blizzard have access to. And possibly they'd have to guess at the impact too.