|
@ Espy
I became the caller for our learning/kill, along with others in our melee party. Calling dust paths boils down to some simple rules we found:
1. Get to the edge of the dust each cycle, or the middle of the area on the first dust, and be at the back of the raid so player models do not block your view.
2. DON'T move your camera once you've settled with Felmyst in the upper part of your screen, just watch and wait.
3. IGNORE the twitches and turns that she does on the spot as she looks at the raid, they have no effect whatsoever.
4. When she moves off the spot in a specific direction, that's your call. She moves about 15 yards to a spot, pauses there and then starts her run. There are three very distinct moves she makes on each side for the three paths, it should not take more than a couple of runs to see them all and learn them.
The tricky one starts on the East side, and comes down the middle. She moves downward and a little toward the north, can look very much like a north call when learning. It's not. The north call she stays level in altitude and moves directly north, it's very clear. Look for the downward dip and slight move toward the raid, that's the key for "from East through the middle"; the downward dip. The west side moves are very clear, should be no error on those if you ignore the twitches and watch for the actual move.
|