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Old 04/30/08, 10:25 AM   #309 (permalink)
Fugazor
Don Flamenco
 
Orc Death Knight
 
Al'Akir (EU)
I think there will be even more problems with S4 and those changes.

1) No more point selling
That means all "market" will go for personal boosts, and now instead of 1850/2000 boosts now we will see 1575/1700/1800/1950/2050 boosts. The biggest change here will be probably boosts to 1700 - for that you can buy everything you could in S3. But what does that mean for non-boost players? They will be destroyed even more at ratings 1500-1700 by all those "casual" boosts to 1700.

2) Personal rating on items
First we need to understand that "average" rating is 1500. So what can "average" player buy with that rating? S4 gloves, offhand/relic/idol, wand/throwing... yup that is all. People will buy that and quit, maybe some will stay and slowly trying to save 5000 cap for wotlk. How does that affect others? Well if those people quit then other people that were 1500+ before will take their place, then they got pissed about that and *boom* domino effect - suddenly gaining rating in arena will became much harder and that will hit everyone.

3) Rich get richer
Top players in arena always had advantage of gaining gear faster. Now with personal rating on important items like weapon there is paradox - you need beat people that have those items to get them. Comparing to PvE it would be - boss X is tuned for T6 and only he can drop T6 - stupid isn't? S4 only make this gap even bigger - buy personal boost or have fun playing fair and balanced arena "honestfag".
 
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