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Old 05/01/08, 3:09 PM   #80 (permalink)
McTurok
Von Kaiser
 
Night Elf Rogue
 
Cho'gall
Originally Posted by tommtomm View Post
The two most common forms of points buying that I run into are:

1) A 2000 rated team sells the team to some scrubs and then quit the team and start a new one. The problem here is that to get the next team up to a selling point, they plow through a bunch of lower geared and skilled teams who should never have had to have those losses on their record.

2) A 2000 rated team adds two well paying scrubs to the roster. The good players play 7 games, basically winning them all vs. low geared players, and then the two scrubs play 3 games. The two scrubs get their points since they played 30% of the games, and they get points based on a 7-3 W/L record.

In neither of these scenarios does the buyer have to perform well.

Boosting a player is not fine. People should earn what they have. I'm not talking out the side of my mouth here either. If you armory me, you will see I'm on some really suck teams and my PR is sub 1500. I play with a descent resto druid who just got his resilience up to 300 this week, and a 61/0/0 mage who has 50 res and a + healing gem in his chest slot. We are sub 1500 for an easy to see reason. The reality is though, that I have 30k gold too. If I wanted a higher PR and all S3 gear, I'd have it in no time. Instead, I'm having fun loosing with some guildies, while I constantly bitch at them to work on their specs and gear. I will never buy points; it’s just not honorable in a competitive environment.

Saying boosting is alright, but win trading isn’t clearly identifies a player as someone with a high PR who is ticked about cheating, and therefore their rank vs. the cheater, but is willing to cheat the system when it suits them just to make some gold. Do what everyone else does, look up the How to Make Gold thread and earn that too.
Neither of those two ( 1 or 2 ) are viable options come next patch are they? Isn't that was we all are talking about here?

And the way I read is post when talking about "player boosting" was (4 and 1 - 5's) or (2 and 1 - 3's) where they were basically leveling a player to get them the rating.

Personally, that method doesn't bother me because the quality pvp'ers will figure out who the weak link is make the proper adjustments.
 
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