Originally Posted by Flamingcloud
It has been shown that stacking cooldowns as opposed to spreading them out(in regards to haste cooldowns) is barely any different. So drums and guldan etc really don't have anything to do with heroism. Combustion has nothing to with heroism either(just with hex shruken/flamecap/destro pot).
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No, it hasn't. I follow this thread a bit since I have a warlock alt. All that has been shown is that
warlocks don't benefit much from stacking haste cooldowns. Mages work differently.
Bloodlust multiplies the effect of:
-drums of battle (+5%, ignoring here diminishing returns for simplicitys sake)
-skull of gul'dan (+11.15%, ignoring here diminishing returns for simplicitys sake)
-molten fury (+20% dmg)
-icy veins (+20% haste)
as well as allows more spells to fit within +dmg cooldowns, namely
-hex shrunken head (+211 dmg)
-destruction potion (+120dmg, +2% crit)
-flame cap (+80dmg)
In other words, considering only the first set of cooldowns, I get an
additional
-drums 5% * 0.30
-skull 11.15% * 0.30
-molten fury 20% * 0.30
-icy veins 20% * 0.30
(and of course, also applies to hex shrunken head, destruction potion, flame cap)
The gain is multiplicative for mages. I gain 30% more dps over all the currently activated cooldowns. The very definition of multiplicative.
Originally Posted by Flamingcloud
This is ofcourse assuming the mage is even within 20% of the warlock. Which is realistically not always going to be the case.(lets say on brutallus a warlock with infernal out if probably more than +20% over the mage)... I've looked at your WWS Wow Web Stats it is no wonder you are leading the mage rallying call you have 1650 and 1930dps desto locks(no 2x burn does not excuse damage this low unless your burn spot is extremely unorthodox and mega far away)
Here is my guilds last wws.. Wow Web Stats I think this is probably a more typical warlock/mage dps setup. (with no weirdness 2500dps mage and 1650 dps lock).. though our mages usually perform better than this(1900ish usually.. no elements this raid).
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First, our warlocks have low dps because of group comp. I do not try and compare my own dps to our warlocks because I know they are getting screwed hard due to lack of shaman/spriest. I am well aware of the average mage and warlock dps. However, here is something you possibly might not know. The way WWS calculates dps is quite simple. They divide a fight in 5s time slices. If a player deals any damage during that 5s time slice, that player gains 5s of dps_time. Your WWS dps = total_damage / dps_time. This looks all fine and dandy until you realise that the fireball dot keeps my dps_time longer than I really am nuking. In other words, the fireball dot dilutes my dps due to the way the WWS formula works. The end result of this is that mage dps tends to be slightly below the real value (firemage dps that is, doesn't apply to arcane). If you want a real value of a class dps in order to compare it with another class, then you compare the
average dps rather than dps because that totally ignores such calculation snafu. Average dps = total_damage / encounter_duration. This is an extra column that is accessible in WWS if you check the 'columns' button on the top right corner of the parse.
If you would check, you will notice that fire mage dps increases once you check the average dps (hey, no more dilution penalty), whereas warlock dps decreases. If you believe I am somewhat trying to leave you astray with gibberish, you might want to have a look at wwsscoreboard site, which uses exclusively the average_dps column precisely due to the reason I outlined above.
In any case, you will not be able to prove that unstacking cooldowns is the same as stacking them for a fire mage. This is the ultimate benefit of giving bloodlust to mages. And technically, while I am on the subject, bloodlust should be given to whatever group gains the most dps from it rather than whichever group has the most dps. Simple demonstration: gain from bloodlust (figurative numbers)
warlock dps 2300 -> 2400
mage dps 2200 -> 2350
giving bloodlust to mages is more beneficial.