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Old 05/12/08, 2:39 PM   #432 (permalink)
Denogran
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Dwarf Paladin
 
Gilneas
Originally Posted by lairpie View Post
I heard thousands of people in kara level guilds all are quitting the game because they might run out of badge rewards some day. Sure, they could put in a bit more time and effort and do ZA, join a guild doing t5 stuff, but they'd rather just quit? That's pretty comparable.

I'm still a little disgusted that after waves and waves of complaints about how blizzard is making it too easy for casual (usually using the word casual to mean bad, not actually casual) players to get pve gear, that people now are complaining that it might be a fraction as hard to get good pvp items. If you put as much time into arenas as peopel do into pve, you'd almost be able to get 1700 by accident just by eventually getting enough games where the opponents DCed or something.

Also, people are completely misunderstanding how the points are working. Once a team falls from 1500 to 1300 or wahtever, they're not continuing to pump more points into the system. If everyone under 1800 suddenly quit, its not like the teams at 2k magically become 1600 teams. Besides, people always have bad alts to use to pump more points into the system.
I think you're the one that's completely missed how the Arena ranking system works... A team that falls to 1300 is absolutely continuing to pump more points into the system - the system is _completely_ relative. Every team gains ranking by beating teams that are worse than them. If there aren't teams that are worse than you, you can't gain ranking. If everyone under 1800 suddenly quit, then who do the 2k teams beat to stay at 2k? By definition, pretty close to 1/2 the teams arenaing have to be under 1500 ranking.

Again, I don't think that anyone is arguing that putting a rating on gear so that people who fail at arena can't get amazing gear is a bad thing. If you're not good at arena, you shouldn't be rewarded with the best stuff. But you also shouldn't be shut out entirely. There definitely should be consolation prizes for participation. Something that keeps people motivated to stay and keep the system functioning. The problem with Season 4 is that there are a large number of people that already got all the incentive gear of Season 3 (See PimpinShammy's post for an example), and will have no motivation to continue. That seems to be a huge flaw in the Season 2.4 implementation.
 
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