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Old 05/13/08, 2:55 AM   #604 (permalink)
Jagiya
Piston Honda
 
Night Elf Warrior
 
Blackrock
Originally Posted by Kegsta View Post
We had our second night of attempts last night. had a 1% wipe which hurt alot due to a lot of mistakes.
it was the only time we hit the enrage, every other time was a tank death or a burn spread.

We used the druid tank first and gave him heroism on the pull, this lets everyone go all out right away and never look like pulling agro.
Amplify magic on the raid seemed to help a bit.

We are thinking of bringing a 3rd shadow priest next week, but are already having the debuff limit knocking debuffs off.

I'm pretty sure there is no parry haste, he just hits every 1 second (1.2 with thunderclap)
here is one of our tank deaths, you can see his attacks being 1.2 seconds apart even after a parry
In the WWS you posted, he was already over 71% into his next swing. If he were capable of hasting, perhaps the margin had already surpassed by this point.

As for the WWS SSJones pasted, however - the parsed logs we submit are client-side and don't compensate for lag, correct? Thus, there's bound to be fluctuations throughout the combat log as data is recieved at inconsistent intervals? I'm fairly certain that if I go and pull a mob, then disconnect my network cable for 3 seconds, then reconnect it, all of the hits I take when my connection is re-established will display within the same timestamp.

Lastnight we had our second half-night on Brutallus and got him to ~19% before enrage. We periodically lost a few people to burn along the way (silly people getting slashed on the way to the burn spot, etc...), and I think people were just using flask/oils/foods & mana pots - no destruction/haste/demonslaying, etc. We're also investing in several LW's to get some drum rotations going. Is it likely that these factors will push us over the line? We roll with 8 healers and only have a pair of Offhand Glaives.

Also, on our first night of attempts we had myself and a Feral druid tanking. The Feral Druid is more geared than I am, with 5 pieces of Tier 6, Shadowmoon Insignia, Commendation, etc. We experienced a lot of occasions where he'd literally just drop dead randomly. The sad part is, he'd always be perfectly stable during stomps, but throughout the rest of the fight, it was very rough for him. (Yes, I'm keeping Clap and Demo up for him) I know that alot of people use Druids for the additional threat and mitigation during stomp... but he wasn't matching my threat either. Lastnight he was experiencing connection issues so we had to use a Warrior offtank instead. With 2x Warriors, we experienced much more stability overall, and consistently/comfortably lived through all the Stomps via rotating cooldowns. (We're both geared almost identically.)

Does anyone else use 2x Warriors? Do you find it more stable than a Druid? And why would our Feral Druid be taking more damage outside of stomps? His overall avoidance is obviously lower due to the combination of Sunwell Radiance and absence of Parry, but I thought the huge armour advantage would remedy this? And what sort of threat do Druids usually pull on Brutallus? I'm typically sitting at anywhere between 1200 and 1500 whereas he's rarely seen above 1300.

Everything tells me that Druids are the ideal choice for this encounter, yet in our experience it's just not showing.
 
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