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Old 05/13/08, 2:21 PM   #607 (permalink)
Regen
Two stories tall and made entirely of radiation
 
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Tauren Druid
 
Illidan
Originally Posted by Jagiya View Post
Also, on our first night of attempts we had myself and a Feral druid tanking. The Feral Druid is more geared than I am, with 5 pieces of Tier 6, Shadowmoon Insignia, Commendation, etc. We experienced a lot of occasions where he'd literally just drop dead randomly. The sad part is, he'd always be perfectly stable during stomps, but throughout the rest of the fight, it was very rough for him. (Yes, I'm keeping Clap and Demo up for him) I know that alot of people use Druids for the additional threat and mitigation during stomp... but he wasn't matching my threat either. Lastnight he was experiencing connection issues so we had to use a Warrior offtank instead. With 2x Warriors, we experienced much more stability overall, and consistently/comfortably lived through all the Stomps via rotating cooldowns. (We're both geared almost identically.)

Does anyone else use 2x Warriors? Do you find it more stable than a Druid? And why would our Feral Druid be taking more damage outside of stomps? His overall avoidance is obviously lower due to the combination of Sunwell Radiance and absence of Parry, but I thought the huge armour advantage would remedy this? And what sort of threat do Druids usually pull on Brutallus? I'm typically sitting at anywhere between 1200 and 1500 whereas he's rarely seen above 1300.

Everything tells me that Druids are the ideal choice for this encounter, yet in our experience it's just not showing.
While your druid will take more damage over the course of the fight (due to total avoidance) it will be much more consistant and should be EASILY healable with 7 healers (You could probably push 6 if you were insane and only wanted 1 person burn healing). As the feral in our Warrior/Druid combo I have never died to healing even during stomp for obvious reasons, where the warrior has been occasionally gibed (Although I doubt that will happen often anymore as he has all prot loot excluding Muru except for Paragon's which is more of a threat cloak).

Despite both gemming for avoidance (with ~3 stam gems for the meta) I always fall somewhere between 50-100k~ more damage taken the warrior (Hell might as well factor meteor slash damage in there). Threat was a little sketchy on the first few kills however after getting t6 boots (felmyst) and brutallus's neck I have absolutely no problems, the expertise reallllly does make the difference... maybe see if he can wear the badge neck until he gets the one from brutallus. Things in general that he might not be doing: Major agil elixir/Ironskin(resilience elixir) for maximum avoidance/gear swaps, Ironshield potion to ensure armor cap (~36k) and to raise your armor that much more during stomp (with inspiration its quite possible to be sitting at ~24k as a druid), Barkskin before taunting (eases the tank transitions significantly).

Last edited by Regen : 05/13/08 at 2:25 PM. Reason: Made it easier to read
 
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