Originally Posted by Mogonar
Anyone noticing strangeness with Archimonde's fires?
I don't want to be all "deep breaths more" but it seems that they are lasting longer and able to target melee right off the bat. We've had this fight down for quite a while now and all of the sudden it's giving us fits. I'm enhancement and I've ended up a charred ghost wolf a lot more than in the past.
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After 2.4 the hellfires were going away much more quickly and they weren't targeting anyone anymore, but rather going in random directions. If they are lasting longer now in 2.4.2, perhaps the shorter duration was unintended and they're back to their original duration.