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The Sunmote trade-in system we see in Sunwell is a rather elegant solution that could be extended further to more items. It combines the fun and frolics of random loot with a small amount of flexibility.
It's clear that Blizzard are aiming for a point somewhere between the RNG and the ability to pick and choose loot, but different people will have different ideas of where the perfect balance between these two poles lies. I recall reading a quote saying they're looking to expand the ability to work steadily towards rewards in WotLK, so it's clearly something they feel will be good for the game and the players.
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