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Old 05/14/08, 5:00 PM   #1527 (permalink)
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Originally Posted by Touf View Post
I think the main problem with Endless Rage is that another warrior team basically has a full reset every minute due to 10s disarm. So every minute the healer is going to get 2-3 full heals off, which will kill you in the mana war.
You can still pummel, intercept and fear while disarmed to stop heals, and it has no effect on your. One thing you can't do while disarmed is keep mortal strike up. Even if you disarm someone right before their MS cooldown comes up, you only get 5 seconds without MS on the target. Sure, if they're not using it on cooldown you might get a full 10 second window without MS, but you also might disarm right after they MS and not get any time with it down. Disarm is more a problem because it significantly reduces your damage output that because it lets them get heals off. If disarm is that big a deal to you, just chain your weapon, or have a weapon swap available for when warriors go defensive near you.

I dislike endless rage not just because I lose weapon mastery, but because of that combined with losing sweeping strikes and having to choose between enrage and tactical mastery.
 
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