
Originally Posted by mofidik
I did a bicycle ride to 1.9k in a few hours with a priest (we had no expirience playing together since we did warlock/priest/rogue in S2) me being Shs, that and the fact I'm the type that sits around bored watching arena videos rather than doing dailies, I can safely claim my expirience isn't 100% theorycraft.
That said, I can only recall one high rated priest/rogue video with a mutilate rogue (faction's) who carries the entire team by being able to put the warrior in D, and keeping the druid busy healing. It's like domino, Mutilate has high damage, warrior turtles, priest off DPSes/burns, druid has to focus on healing. I already agreed you'll win in the off chance you get a good opener on the druid, but after that it becomes a turtle game, and if you play that turtle game by trying to kill the druid, you're giving away wins (although you never stated you did, you did however state you don't sit on the warrior, what exactly do you do when your initial burst doesn't work?). I'm well aware mut is a favorable spec for priest/rogue selectively against warrior/druid because you can't switch without a cyclone/sheep/etc on the warrior anyway, aswel.
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I already said what I do if I don't get the opener on the druid in cat/human in a previous post. I'd have to help my priest with the warrior and do a lot of target switching between the Warrior and Druid, hoping the priest can drag the Warrior out of LOS and/or get fears on the Druid, which is hard to do. I was pointing out you don't just "sit on the Warrior" 100% and expect to win.
Originally Posted by mofidik
The rogue/caster setup I brought up was to illustrate how your approach can't possibly realiably work, since you claimed to do about exactly the same as a rogue/caster team would do against warrior/druid. Seeing how a Dpriest doesn't have the offensive pressure of a caster, and caster/rogue still not nearly always manages to turn the game that fast, you'll need too much luck to even hope for this to work.
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Please point to where I claim to do exactly the same thing vs rogue/caster as I do vs war/druid. I even specifically stated in my previous post I do not, and I do not know where you make this connection as I never made this claim. And again, like I've said, Rogue/Priest in general does not have problems with Rogue/Caster, with the exception of Rogue/Mage, which I've already pointed out, again, in my previous post.
Originally Posted by mofidik
Well, if you truly wish to turn specs into a personal matter, than I guess this makes sense. I was making statements directed at the specs in general and not players personally (nobody in the world has mastered either spec, afterall everyone makes mistakes and loses). Coordinating burst is the only skill a mutilate might have that applies less to a Shs rogue (even though a Shs has an even harder time bursting stuff down in CC windows generally), but then, knowing when to catch a target with his pants down is far trickier business that doesn't really apply to mutilate outside the luck of finding something in stealth. If you have any particular (rational) arguments as to how mutilate has an even/higher skillcap than Shs I'd be glad to hear, though.
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I wasn't making it a personal matter at all, I was only responding to the ridiculous claim of me not thinking ShS is superior skill-wise because I have not "mastered the spec." Actually, you were the one who made it personal saying things like that and questioning my experience and so forth (which is amusing, considering your ratings atm). But this paragraph here you're all over the place. Because coordinating burst during CC is harder with ShS that makes it more skillful? So harder = takes more skill? So since "catching a target with his pants down" (catching somebody in stealth? this is somehow hard?) is harder to do with Mut, Mut takes more skill? It is all subjective and a pointless excerise IMO. I was just pointing out that whatever you believe is the skill level associated with either spec has no bearing on viability in arenas because you seemed to infer that since (you believe) Mut takes less skill it is an inferior spec. There is no rational in that statement.