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Why all the conviluted systems? Mob drops entire loot table, you get to pick 3~6 items. Done.
Hell, you could make it part of the encounter. You start out by getting to select 3 items. If you beat the encounter without anybody dying other then to intended mechanics like BA/Doom/etc,, that's +1 item. Beat it in under a certain time frame, another +1 item. Manage to beat the fight with a special 'hard mode' trigger, you get access to 1 special item (legendary or just higher ilvl).
Only two standard counter-arguments is that "PLAYERS LIKE RANDOM!" which is complete bullshit in and of itself and the marketing-sympathizing-assholes who feel people will stop playing a game if they suddenly have all the gear they need. Alts, turnaround and off-specs mean that you'll still be going back for loot for some time and if you have a guildmate that quits because he has no more loot to get, f him, get somebody else and start getting them loot.
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