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Once you reach the expertise "soft cap" of 23, and you have removed dodge from a raid bosses combat table, what is the most effective strategy to pursue with regard to maximizing threat? The way I see it, is you can begin to go for more +hit or continue to grab +expertise. Now adding the expertise also includes the added benefit of preventing more dmg (removing parries) to yourself, but I would like to focus on the +threat idea.
The way I see the math (taken from Quigon's guide)
15.7692 hit rating = 1% hit chance
3.9423 expertise rating = 1 expertise = 0.25% reduced change to dodge and parry
or
15.7692 expertise rating = reduced chance to dodge AND parry by 1%
Now remember i specified that we already removed dodge being at 23 expertise so we are only removing parry at this point. So if the above math is correct, then both hit and expertise add the same amount of chance to hit a boss. Which makes them equal...or does it?
I think there is one more thing we haven't taken into account. Item stats/points. Does say +20 hit take up the same amount of item points that +20 expertise would? If so then +expertise is always better, because you gain the same amount of threat, but also prevent parries. However, I'm unsure this is the case, so can anyone provide any feedback on this?
As always, thanks for the help!
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