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Old 05/16/08, 8:33 AM   #491 (permalink)
DKP-Borgar
Von Kaiser
 
Tauren Warrior
 
Ysera (EU)
I only speak from a 17/44 perspective right now. I'll try some napkin math to present a solution when hit or haste is more useful.

1% hit offers: 1 more white hit
1% haste offers: 1 more swing

Let's say we have a 1dps weapon with 1,0 sec swing time (no flurry, no special attacks) and we only look at 1 weapon (the numbers would be different but the outcome the same just multiply damage x 0,625 offhand malus)
100 seconds= 100 swings.
dw-penalty and some ~18% hit,30crit, full expertise
A simplified combat table would look like this, attacking from behind:
1. Miss - 10%
2. Dodge - 0%
3. Parry - 0%
4. Glancing - 25% (for simplicity glancing blow= 0,65 dps)
5. Block - 0%
6. Critical - 30% (for simplcity only double dmg not skilled with RED,123%)
7. Crushing - 0%
8. Normal Hit - 35%

in 100 seconds: 35x 1 dps + 30x 2 dps + 25x 0,65 dps + 10x 0 dps = 111,25 dps

we gain 1% hit
36x 1 dps + 30x 2 dps + 25x 0,65 dps + 9x 0 dps = 112,25 dps

we gain 1% haste
in 100 seconds 101 swings:
35x 1 dps + 30x 2 dps + 25x 0,65 dps + 10x 0 dps + 1x swing with combat table probability = 111,25 + ? could be a crit/miss/hit/glancing

~113,25 crit with 30%
~112,25 hit with 35%
~111,90 glancing blow 25%
~111,25 miss with 10%

This means 1% hit equals 1dps of your dmg here. And 1% Haste equals 1 undefined swing that might bring more or less or no damage.

Well I don't know it seems Haste adds a bit of everything depending on your luck. More crit might result in higher dmg, but it still yields the possibilty of gaining only misses.

Having 36% crits, 10% misses, 25% glacings would be necessary to net a higher chance to have a possitive results in swings over an extended period.
Misses, dodges and glancings provide the base to what one would have to decide wether haste or hit is better.

BUT special mainhand attacks ( not modelled in my napkin math) push the misses and glancings off the table, so I guess the truth is Haste will be better, if rage prodcution is stable enough. So as most spreadsheets show it, haste will be better than hit most of the time.

Last edited by DKP-Borgar : 05/16/08 at 8:41 AM.
 
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