View Single Post
Old 05/16/08, 3:17 PM   #77 (permalink)
orcsgotbooty
Banned
 
Orc Warrior
 
Jaedenar
Originally Posted by Thebeefe View Post
The only case that would work in is with Tokens, but even then you go into off-specs etc. And although the idea is good in principle, locking out loot sort of takes away fromt he randomness that the idea of boss loot was built on.
It also cuts down on the terribly itemized pieces that noone in the raid even wants. Including whats been mentioned numerous times, the multitude of daggers that get sharded the very first time they drop. The only dagger anyone is interested in is the illidan one, and thats only for the ember proc (yay for mages, resto shaman, and warlocks taking melee weapons).

On the topic of badge loot, why is there a weapon for basically every class/spec besides prot wars and prot pallies?

Originally Posted by Draele View Post
The idea of making the game completely token based is an intriguing one. Though all for the same exact currency? I think not.

What would work well and preserve the sense of accomplishment would be to have each raid drop a specific type of token. Seal of Lady Vashj, for example. Outside each instance would be a badge vendor. The catch would be that the vendor has nothing on it to buy until you, personally, kill a boss- at which point you become flagged to buy any item that boss drops and it would appear on the vendor. The price of an item could be up for debate. Somewhere in the range of 10-15 boss badges would seem about right.

What this does is remove the random factor that people hate, but it still makes you kill a specific boss to gain access to a drop of his. It also removes the need in having a DKP system since it's a self managing system. Certainly Blizzard would keep some items as drops...particularly trash drops, Warglaives, etc, but that's few enough items that either rolling or loot council would be feasible for those cases.

The main problem I see with this is those who are sitting out. In my past situation the melee group was rather cramped, an enhance shaman who was there ALWAYS then 2 dps warriors, 3 rogues, and two ferals looking for a spot. Non 100% attendance made it not much of a problem, but some nights we had more melee than slots, the majority of the time everyone just switched out for whichever boss loot was needed from, and everyones very considerate. If each boss drops these badges, people being sat for farm content are going to have a much larger bone to pick.

Last edited by orcsgotbooty : 05/16/08 at 3:24 PM.
 
User is offline.
Reply With Quote