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Old 05/17/08, 6:46 AM   #493 (permalink)
DKP-Borgar
Von Kaiser
 
Tauren Warrior
 
Ysera (EU)
Well I haven't been that sure.
For haste to be effective you need enough rage and hits + misses or dodges factor in. Another problem is that your offhand can't be heroic striked in any way. So there must be some kind of minimal standards to have a gain in using haste above hit. As i see it, the tradeoff haste vs. hit in sunwell gear needs to be adressed by some kind of equation, that I am probably not smat enough to think of. Or I think to complex in terme of haste usage, I don't know.

Even if haste does produce more rage, does it come in chunks or more stable? With a slow/slow setup as I am running it might be better to use haste but at the cost of hit I am really unsure...

Rage generation offhand seems to play a big part in effective haste usage too. Can I HS on every strike, without loosing my rotation? This questions then refers to available buffs, meaning drums, haste potions, wf totems or else. Does anybody has an estimation which stats and what kind of weapon speed are most suited for constant high offhand rage generation (besides "get everything you can get")? Or the exact amount of rage flow deilvered by BT,WW and your offhand to have a perfect rotation AND HS on every mainhand attack? Then landsouls spreadsheet could be used to extract the most useful buff combination with one's equip, if you can choose/influence raid buffs, to enable full HS usage. 20 Hit food comes to my mind or taking a haste ring instead of a crit and ap ring.

Last edited by DKP-Borgar : 05/17/08 at 6:58 AM.
 
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