Originally Posted by morohtar
Because being "good" as a certain class isn't enough for PVP. A hunter, mage, or pally has to be "amazing" to keep up with what is considered "good" other classes (warriors, druids, rogues). This is not true of most classes/specs for raids from my experience. Equal skill in raids equate to similar output. Equal skill in arena doesn't equate to similar output. See my point?
It was ok for this to be true without gear tied into ratings. But as it stands now, certain classes are severely disadvantaged. Is this true of raids?
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I strongly suggest you stop your unfounded and stupid claims now. Everyone knows hunters take more than avarage skill, but claiming druids and rogues don't because they're generally more succesful classes is laughable. Your point applies to warriors (and paladins in S1), but then again, at your level class balance is nothing of your concern, just something to blame for your incompetence. Do some classes do poorly in raids? Sure they do, but arenas are simply more complicated so it's obviously far harder to balance and some classes are just more straight-forward by disign. You can't just make haste slightly worse and increase the frostbolt coefficient to be done with PvP balance.
Originally Posted by morohtar
My situation, of which I'm sure is not uncommon, is that I now have all S3 gear besides shoulders and weapon, 3k arena point saved (will be 5k soon obviously), 75k honor saved...and because of the changes, little to buy for an entire season 4. So Blizzard wants us sub 1600 teams to sit out most of S4? I will have all the gear I can get within the first week of release. Stagnation is not pleasant.
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System rewards you for achievements, what on earth don't you get about no achievement -> no reward? Just because you've been pampered with free top quality loot until now doesn't mean it's in any sense fair, does it? You can keep bringing up how you don't like not getting stuff for free (playing 10 games a week and not progressing is not "working for stuff", fyi), but that won't change anything so you might aswel stop trying.
I think you just have a completely wrong view of what this arena system is ment to do. It's awesome for people that just want to have fun PvPing and don't want to be competative to fluctuate around the 1.5k rating, but it's obviously not what it is about. Once you are succesful and move higher up in the ladder, you gain access to better loot, exactly how it is ment to be. Like I said, the arena system is just more hardcore than you apparantly think it is or should be. You can always go back to battlegrounds when arenas are too hardcore, what does an arena player do when arena is too carebear?