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My guilds only problem was tank gib.
The single solution I came up with for my guild, which we used and killed him 2-3 pulls later, was MT healer synchronizing.
4 MT healers, broken into pairs. Each pair sets the other as their focus target so they can see their cast bars.
This way they can time their heals so that each doesn't land at the same time. So with ~2.5s heals at worst a heal should be landing every ~1.25s. Once the first cast is sync'd, the rest follow suit assuming they healers are spamming non-stop (which they are, and downranking during non-stomp).
That one change got us a kill tonight, 2/8 with 1 SPriest and dead 8s before enrage.
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