Originally Posted by Risingstar
The problem I see with burnout is that it might become a joke talent that doesn't scale with gear.
A flat % gain in crit chance is hardly worth a flat % decrease in mana every time you crit. They should just change it to a flat mana cost.
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Well, it says that it's an increase in your crit bonus--that is, you deal more damage on a crit.
It's nice to speculate, but we can imagine all of these abilities undergoing major tweaks--if not outright removal--before the expansion actually goes live.