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Old 05/22/08, 3:34 PM   #2844 (permalink)
 Aldriana
Soda Popinski
 
Night Elf Rogue
 
Proudmoore
Version 0.10.3, with bugfixes and a few new items:

Note: If you download this sheet, and something isn't working the way you expect, please read the FAQ section in the first post before posting a question about it. Many of the questions that get asked in this thread are already answered below.

Version 0.10.3, 5/22/08: Download

In terms of the questions that have been posed in the last few posts (though you now have the sheet so can get your own answers, but, nevertheless:

Hand of the Deceiver in combination with Blade of Savagery beats Warglaive/Savagery with some gear setups - i.e., it's very, very, good. Dual Glaives is, of course, superior by a fair margin.

Deceiver/Savagery beats Deceiver/Mannoroth, at least for me.

And as I've been asked this by a number of people have asked me about this: my ideal gear set for end-Sunwell (which assumes my professions - LW/Enchanting - and the buff setup I usually run with, but is still possibly informative to some of you):

[Duplicitous Guise], Glyph of Ferocity, RED, Spinel
[Clutch of Demise]
[Slayer's Shoulderpads], Pyrestone, Amethyst, Greater Inscription of Vegeance (or Might of the Scourge, if I ever get so lucky)
Cloak of Unforgivable Sin, 12 agi, Lionseye
[Carapace of Sun and Shadow], 6 stats, Pyrestone, Amethyst, Pyrestone
[Slayer's Bracers], Assault, Pyrestone
[Gloves of Immortal Dusk], 15 agi, Pyrestone x2
[Slayer's Belt], Spinel
[Leggings of the Immortal Night], Nethercobra, Pyrestone x3
[Slayer's Boots], Cat's Swiftness, Spinel
[Stormrage Signet Ring], +4 stats
[Band of Ruinous Delight], +4 stats
[Blackened Naaru Sliver]
[Dragonspine Trophy]
[Warglaive of Azzinoth], Mongoose
[Warglaive of Azzinoth], Mongoose
[Thori'dal, the Stars' Fury]

I'd also carry a second pair of [Slayer's Boots] with 12 agi and a Pyrestone, plus [Warp-Spring Coil], and swap them out based on fight. The gems can be moved around as necessary, of course, but this strikes me as the right total amount of gem agility and hit to land at a nice spot relative to the various breakpoints.
 
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