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Old 05/22/08, 6:47 PM   #1062 (permalink)
Nihlo
Glass Joe
 
Tauren Druid
 
Alleria (EU)
hey hey,
first post on this forum but reading for months...

I'm playing wow since the gc04 and had always been healing,even lvled with a 18/0/33...blablabla

Just want to ask/mention a few things. Sorry if these things had been asked before. Really tries to search^^

1.
Since mc/zg I always heal with two staves or waepon set. One with +heal-enchant and a spirit-staff with +spirit. I use CasterWaeponSwapper to switch between the sets while using ina or at low-mana. Former I used [Will of Arlokk] and now [Nightstaff of the Everliving] since I never got [Ethereum Life-Staff] which was the staff with the greatest amount of spirit pre 2.4. Before 2.4! Cause now we've got [Rod of the Blazing Light] which could have more spirit with epic-spirit-gems. BUT would a little bit more spirit be worth the difference of 67 +heal ? I mean although you're reggin you will still keepin on rolling your lb's...

2.
As I said,really searched in this thread but no one mentioned the [Scarab of the Infinite Cycle] ? Imho it is one of the best trinkets for us ingame. Apart of the 70 +heal passive it gives you a lot of spellhaste. Apart of the fact that you would be worth casting a regro or even ht (if skilled of course) it's a gread addition to the spellhaste you're currently wearing. The proc-chance is about 15% if you're spamming lb it is very often active. So you won't need a lot of spellhaste to keep 3 lb on 5 tanks...

3.
paladin-buffs: kings > wisdom if you've got more than 360 spirit,right ?

4.
You could also enchant your boots with +5spirit instead of vitality...it would be even better wouldn't it ?

5.
[Shattered Sun Pendant of Restoration] Imho it's the best druid-healer-amulet ingame. I've collected the facts,hasn't been everything on jerks yet afaik (just what is interesting for druids and without range and arena-stuff):
Aldor: 220 Heal and 74 Spelldmg for 10Seks (~613 heal)
Scryer: 618-682 Heal (~650 heal)

The proc doesn't activate GCD.

The heal/buff recieves the target of your heal and not your current target.

It can proc with every hot-tick which heals (won't proc if the hot is on a full player).
If it is a direct-heal like ht,mend or regro it can proc even if the target is at full health.

The Scryer-Version has an internal-cd of 45seks.
The Aldor-Version hasn't got an icd,the 10seks-buff which the target recieves just starts again.

The amount of +heal or +spelldmg doesn't stack with the procs.

The Seher-Version can crit (based on the spellcrit-chance of the player). It's about 900-1050 (~975) heal.

The heal counts like the end-healing of lb or pom for the target wich recieves the proc.

The proc can even be activated by items at least by [Vial of the Sunwell].
Even without the 70 +heal,7 mana-reg and 19sta...what amu could be better ? At least for scryiers...

6.
Is this the best possible gear ? Remember that Kil'jaedens Staff and Mace aren't in chardev yet and you can't give the char fishsticks and oil...
And I won't change to aldor just because of a little better shoulder-enchant^^


greetings
Nihlo


and sry for my bad english...never been good in foreign languanges althoug I learned a lot of them^^
 
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