Originally Posted by Baggles
Rather than have them stack, it seems logical to just merge them back into one debuff that does maul AND shred? This is the kind of change I would expect seeing as other classes are getting absurd buffs when compared to our relatively meager ones.
|
I figure there's two reasons why they don't do that...
A) They don't want cats to not have to mangle when there's a bear tanking (maybe?)
B) The way Mangle works now, having two different abilities apply different debuffs, but refresh each other, causes *tons* of bugs. Mangle is one of the buggiest spells in the game, and they've fixed and broken things about it many times. The debuff, but not the attack, used to have infinite range and you could pull anything you could see, provided there was something in melee range to hit with the attack. Or how you can time the attack to happen right before the previous debuff wears off, to have it try to refresh the debuff, fail, so apply a different, bugged debuff. Or you can use bleeds right before it wears off but have the bleed apply after the debuff wears off, to permanently mangle it. It's been a very buggy spell, and this wouldn't be the first time that Blizz has just given up on making a spell work right, and instead just changed its intended design.