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That 0.7 added speed due to lag and autoshot casting time is questionable IMO - aside from that fact that 200ms latency is (I hope) painfully high and not often encountered, when the PTR stat duping bug was on people stacked haste and were firing autoshots with far less than 0.5s delay (search Midnight's posts for the results) - so at the very least whatever the autoshot delay is is reduced by haste).
The main problem with haste on steadyshot isn't the effective cast time, it's the GCD, which stays constant at 1.5s for hunters. Hence after a certain amount of haste, you can start just doing more autoshots than steadyshots for increased DPS, to the extreme case of only autoshotting (we already periodically get enough haste to do 2:1 rotations for brief periods of time).
Last edited by alienangel : 05/26/08 at 6:14 PM.
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