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Old 05/27/08, 12:13 PM   #14 (permalink)
Valerian
Don Flamenco
 
Night Elf Druid
 
Blackhand
Originally Posted by CD View Post
It will be interesting to see if the disease still gets placed on immune mobs - if it does then that might help death knights who seem to have a lot of attacks with bonus damage depending on the number of diseases on a target.
Granted it may help DKs and Rogues not using mind numbing (as the previous poster said) but its not worth 5 talent points in PvE for that sake, especially considering the bloat of the feral tree. Druids strength was that you can OT and DPS in one spec. This is harder to do now, but still possible if you dont jam 5 talent points into this one. Thing is it doesnt feel right in its place so deep in the tree with only a marginal PvE effect especially for 5 points.

My main problem is there seems to be a lack of scaling for catform- again we'll be loaded up on crit at 80 then as itemisation gets better as ilevels go up with more stats spread across things like armour pen and haste that we just don't get much out of we seem destined to scale poorly.
Yeah no added scaling here could be an issue. Then again we haven't seen the new abilities that we're getting which could make up for this. In fact all feral mechanics could be changed for all we know (weapon damage, WF being allowed etc). Further just like Mongoose provides a significant benefit to rogues, new inscriptions may provide more interesting scaling to our abilities. Even a minor removal of energy cost from our already cheap skills provides a significant dps gain. I wouldn't be too worried yet.
 
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