Originally Posted by Sovelor
I have a question over here... Should a fury warrior have priority on Ap/Crit/ArP after the 9% cap? I mean 40% of my damage and rage comes from normal attacks... In that manner the 20% Hit that I have at the moment isn't more worth than the other 3 stats? Or should i reduce that to 9% and get all others up?
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I assume you saw this from the guide post:
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At >9% hit and >6-7% Dodge reduction, Crit/Ap/Armor Pen > Haste/Hit
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It's true that this isn't really explained in the guide. The reasoning is this: Gemming for +Hit will increase the number of white attacks that hit and cause damage, and give you some extra rage. However, after achieving 9% hit, +Hit does not affect instant attacks in any way. By gemming for Strength and Critical Strike, those stats increase not only your overall white damage, but also that of your instant attacks. So even though you miss more with white attacks, you deal a net increase in damage with those that do hit and with your special attacks.
I checked your armory and you will likely see a very nice dps increase by converting your gems to +Str and +Str/Crit.