Originally Posted by Wander
I hadn't considered that; my first impression was that the concept was for hybridized Restoration or Balance specs to be able to spec for some additional survivability in PvP still; meanwhile, a deep Feral Druid would shift some of the top-level talent point investment into mid-level talents by skipping Thick hide, picking up the 10% Armor from a lower-tier talent, thus making each talent point more bang for your buck in a deep Feral build.
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Would a non-feral hybrid really dig 43 points into Feral, though?
I think the point is to take both Thick Hide/Reinforced Hide for +20% armor (x6 as opposed to x5.5) for those serious about tanking (or just lacking the gear). Right now at 70, the armor cap vs lvl 73 (bosses) is 35,880. Against a lvl 83 (boss) it'll 49,904! You'll need over 9000 armor to reach that with the current 550% from Thick Hide. Remember that 10% is worth another 50% to a Dire Bear. This'll turn a 1000 armor chest from 5500 armor to 6000. It's even allow us to take AGI-heavy rogue gear more often once we've capped.