
Originally Posted by Animosityftw
Hey guys, my guild has been going at M'uru for a few days now, and it seems progress has slowed now and its an issue I haven't seen anyone come across on any forums. Our tanks die one way or another, every single attempt. My healers are telling me its impossible to keep the raid up and all 4 tanks with only 6 healers, so I can't help but think I need to better set up the healing. The humanoid tanks can't be kept up solo, which is really sucking the healers time down. We've been using a paladin on the Prot war who tanks humanoids, with a raid healing shaman helping. Opposite him is our feral, healed by a priest, with that sides shaman helping him. Once they have both healers though, the Sentinel warrior dies because his paladin tells me he needs two healers as well. I tried adding a resto druid to hot all the tanks, but that didn't work either. It seems the second a humanoid healer tries to help out the sentinel tank, a humanoid tank dies.
Here is WWS:
Wow Web Stats
I'm thinking one healer should be able to keep up a humanoid tank plus the DPS team on their side, so I'm left with either my healers are sucking or the tanks are not gearing properly. They have both logged out in their sets for this fight, so maybe someone can help here if they just don't have the avoidance needed:
The World of Warcraft Armory Prot
The World of Warcraft Armory Feral
Any help would be appreciated.
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For what it's worth, I can keep the sentinel tank up just fine solo. I have a priest keeping an eye out and has landed some clutch shields and flashes.
Is the sentinel tank missing any shadow bolts (forget the exact name)? If so, he is going to die. What about Ironshields? He should probably be chain chugging those also.
His gear:
The World of Warcraft Armory