Originally Posted by Danny
If you have prot wars who can manage to hold one side its an advantage over Ferals who take considerable more damage from the adds.
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You may want to reconsider your Feral's gems/enchants and what buffs/debuffs DPS on his side keep up. I tank all 3 adds from the get go, while there's a sheep and spell reflect on the other side, and still take similar or often less damage.
Edit: No, I'm not saying Ferals are better than Prot warriors here. I'm saying there's a lot of other factors, many of them more significant, than the tanking class involved here. Types of gems/enchants, group composition and buffs/debuffs, interrupts, CC, how long mobs stay up, order of DPS due to threat concerns, etc all can affect damage taken. For us, both sides work. That's all that matters.