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Old 06/05/08, 10:10 AM   #55 (permalink)
ex-moz
Soda Popinski
 
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Hate Monkey View Post
But how can 6 bosses tuned for a 25 man raid content be better than 15 bosses for a 40 man raid? As far as I've seen in Sunwell, the fights have fallen faster than most fights in Naxx did for the average guild.

Anyways, grats on the legendary bow Gonk! But still, you gotta farm Illidan every week for your few rogues to still improve.
I don't want to get into a discussion about this here but I will say that comparing Naxx progression back then to how top guilds perform now is naiive at best. There are a number of reasons why, but the very best guilds right now are better geared, better coordinated and simply having 15 less people in the group means the individual skill level per member is generally much higher. I love how people bring up something like 4HM and argue that since that particular encounter took X weeks to beat means that it's clearly superior to a fight that was beaten in a week in TBC. I can guarantee you if you put any of the best guilds up against Naxx now (assuming they haven't seen it before) it would go down just as fast if not faster than Sunwell content.

The fact remains -- given the amount of gear these guilds have amassed while waiting around after Illidan, coupled with the high quality of the individual members and certain game mechanics means in most cases, developers would be hard pressed to come up with anything that is going to stump a top guild for very long -- it simply won't happen. This does not invalidate the fact that Sunwell was tuned very well straight off the bat and presented no unworkable obstacles to impede progress.

Yes Naxx was an amazing zone, but I wouldn't fool myself into comparing time between bosses in assessing its quality.

To get back on topic, great job guys.
 
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