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Old 06/08/08, 5:23 AM   #639 (permalink)
blessianter
Glass Joe
 
Draenei Paladin
 
Kel'Thuzad
Hi, I'm a long time reader of EJ (and this thread) and I wanted to ask you PvP priests some questions about my current 3s arena team setup. As background, the 3 of us have been avid PvErs all of our WoW lives but due to RL circumstances, we stopped raiding and have decided to PvP instead due to its less rigid time requirements. This is the armory link for my team.

The World of Warcraft Armory

The gear we're wearing on the armory is our PvP gear, laugh if you want but we just started :p. We're trying to get the offset stuff and gladiator's eventually but i wanted to ask you guys what you thought of our spec/class combo. I'm pretty sure it's not optimal, but these are our toons so we have to make the best of it.

First of all, how would you guys suggest we get more competitive? We know our priest is the weak point, he only has the blue pvp gear (of both spec) so we're trying to gear him, but it seems like we might have some spec issues to overcome. We've played about 30 or so games as varying specs with the following results:

Holy Pally - SL/SL - 41/20 Disc
Most survivable combinations of specs, but horrid damage. Against any team with a dispeller it seems like we're trying to kill them with pillows and feathers. Doubly worse if we draw dual melee and our lock winds up stunned 75% of the time.

Holy Pally - Affliction - 41/20 Disc
More damage this time around, but our problem with getting casts off is doubly compounded with less survivability on the lock.

Holy - Afflict - Shadow
Should be loads of damage, in theory from what I've been able to glean from the official forums but all the games seem to wind up with me (pally) getting cycloned or stunned and seeing my priest or lock get instagibbed (very frustrating!)

Holy - SL/SL - Shadow
Seems better than afflict lock, I rarely have to heal my lock now and flash heals will still hit for over 1k even under wound or MS due to fel armor, but still have the problem of priest getting gibbed.

It seems to me as the healer that when we run 2 healer 1 dps our dps can get completely shut down when our lock get mobbed, but then at the same time when we run 2 dps I can't keep people alive through assist trains so I'm at a loss to what I can do to make my team live.

What other spec combinations should we try in order to find one that "clicks"? The paladin has holy and ret gear, but overall has low resil while the priest has PvE gear, which we've quickly learned is made of tissue paper gets him torn apart. The lock has full S1 with S3 offset, and is open to respeccing anything that would give us an edge.

Another issue we have is people gibbing our priest. There are times when we face double melee teams, I can be in my bubble, chain casting HLs and he'll still go down regardless of my best efforts. How do you guys deal with double melee? They seem to have the ability to rip my team apart without much trouble and BoP only holds them off for so long. We're willing to try anything, as we are learning more about PvP, but it would be nice not to get completely plowed by warrior/rogue/X combos.

Lastly, and this one is a bit of a fear of mine, is the question of "is it too late to get into pvp?". S3 has been out for 8 months or so, which means that 90% of the teams we fight have at least some S3, which is so far above what we can muster that we get owned by any faceroll team comp, especially melee. With S4 around the corner and many teams with full point stockpiles, it only seems like it will get worse. Is 1300 the new 1500?

Sorry to ramble, but we just finished 6 painful hours of arenas and I wanted to put my thoughts down before I forgot them in the morning. I promise that I will have much more lucid writing come morning and I am eagerly awaiting whatever hints/tips you guys have to offer.
 
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