Originally Posted by doogless
Any double melee team is fairly viable, especially at the ratings you specify. Also, why would a Rogue ever spec Combat for that setup?
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The original idea was to expand on the 2v2 combo shaman + warrior, where the largest benefits to the warrior are: WF and heroism.
Combat rogues benefit most from WF (due to MS being present wound poison doesn't have to be used), and heroism coupled with BF and AR makes for some hefty pewpew, especially at targets under 300 resi, which are still rather present in those ratings.
Bottom line is to maximise the "you'll never know what hit you" idea of combat rogue/resto shaman and warrior/resto shaman in lower ratings.