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So it looks like I should test and see what the exact values are.
If life drain generates threat, I'd assume it'd be the normal damage threat + .5 of the amount healed. I think mana gains are the same as healing, so .5 of the mana gained, but I'm not sure about the amount of mana drained. Another thing to test would be to find out if the health/mana gain threat is split between all targets, like healing aggro is (if I recall correctly, anyway).
I'm not so much worried about the threat generation in a raid environment. Soul Leech overheals most of the time anyway, so more often than not, you're not getting any threat from it. Also, in a raid environment, threat usually tends to come in chunks of 1-2k+ so a .5k split across all mobs isn't going to be much.
Another one I'm really interested in is Lifetap. I would think it would generate threat, being a mana gain, but it may be truly exempt.
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