Thread: Felmyst
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Old 06/11/08, 3:51 AM   #284 (permalink)
Jagiya
Piston Honda
 
Gnome Rogue
 
Blackrock
Originally Posted by Nihenna View Post
Hello all.

I have a question for all the tanks reading this:
How do you feel is the best way to handle the skeletons at the air phase?
While we are still very new to the fight (only really had 1 real night.) and still need to finetune phase 1 I think it's good if me and the other tanks in the guild started to discuss different tactics, because as it is now healers are getting ripped apart fromthe skeletons even when using a protection paladin.
We also have the same issue, and I was beginning to think it might just be down to bad luck or tank oversight. Our Protection Pally is good; he's been running with it since SSC and Hyjal, and MT'd a few bosses in BT. Yet for some reason he can't seem to grab all the Skeletons. He's even using Oil of Immolation and Stratholme Holy Water, but each wave of Skeletons tends to kill off a few Priests and Shamen before he picks them up. He's doing alright on the first beam, but with no real interval between the second beam, he tends to miss the opportunity to grab them all; leaving it up to me and the feral druid to try and frantically grab everything while he makes his way over.

With more practice and execution, I suppose we'll get by... but the fight certainly shouldn't have to be so sketchy.

Any suggestions or suspicions as to what we could do to improve this? Our ground phase is fine, but there's usually so many healer deaths during the air phase that it's simply impossible to last another round on the floor.

(EDIT: Typo)

Last edited by Jagiya : 06/11/08 at 11:20 PM.
 
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