Originally Posted by bellator
In my opinion TBC got itself in a muddle with the content difficultly to loot conversion, allowing at the extreme 5-man heroic runner access to loot on par with black temple loot.
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I haven't read anyone mentioning yet that the BT badge loot was released as x-1 loot, not x. Even if you could use x-2 or x-3 content to get it, it still was not x.
I'm not disputing that it was too easy to obtain enough badges to buy that gear (easy as in difficulty, not time), but i doubt its 100% like the new system will look like. Also badge item prices did climb, sadly not in the same speed it was easier to obtain badges (daily, 10mans).
Those items and the attunement lifts did make it possible for some new BT/MH guilds to rise, but those are not close to being equal to the fully farmed BT->SWP guilds.
It made more content accessible to more players before it will be rendered obsolete and had almost no impact whatsoever on the cutting edge content raiders, except maybe easier pug heroic runs, alt gearing or recruitment/rerolling possibilities.
A change well done and not world of casualcraft if you ask me.
Looking forward to a better tuned system in wotlk, the badge inflation might be one way of doing it. It already takes most players a month at least to get one of those BT items. If you want to motivate them to stay only one tier in difficulty below the cutting edge, that would be the way to do it without telling them they farm easier stuff for nothing.