Originally Posted by Benita
The first new amount of badge loot was made available in 2.3 with ZA. It was t5 equivalent and t6 was outfarmed already for most hardcore raiders. S3 also came around this time and brought loot that was equivalent for pve on this level or at some parts like badly itemized pve weapons even better than the BT pve versions.
If the x of the "x months" is 8-10, then thats whining on a very high level. SWP gear was available with the release of the badge gear to the hardcore raiders and it's not like alot of guilds killed brutallus without ever entering BT. Except for the few weapon itemization gaps the badge gear is still worse than T6.
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It's not whining in the slightest, i think you just misunderstand my point. In original wow, you had tiers of content (20mans,tier1,2,3), and each one of these gave loot equivalent to their tier. Nowadays, as you pointed out, its more a case that the hardcore raiders do content(highest tier) and get rewarded loot(highest tier), whilst everyone else through badges can get loot (highest tier-1) regardless of the tier of content they do. This is my main issue.
Originally Posted by Benita
New levels of content providing cutting edge loot is good, speeding up all the lower tier gear progression isn't bad for anyone though.
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Whilst it may not be bad to the very low tiers as they get higher loot more easily, and not too bad for the hardcore as they have already outgrown the loot (although still a minor slap in the face to them), the area it is bad for are those inbetween, the guilds who are busting a gut trying to complete Black Temple seeing people get rewarded the same for clearing Karazhan.