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Priests do have the exact same buff (it's called inspiration for us). Same effect, doesn't stack.
I think you guys are underestimating the value of having 60% of every critical heal go exactly where it's needed most. The most powerful thing about chain heal has always been that it can make decisions faster and more accurately than a human (especially a latency-limited human). Automated healing is incredibly powerful in situations with random "gib" damage flying around, and being able to provide it while healing the tank looks amazing from my perspective.
Perhaps a "grass is greener" thing, but shaman healing looks in very good shape to me. Chain heal makes you great raid healers, and the new healing wave and LHW talents provide a reason to put shaman on tank healing as well, where they can provide perfectly acceptable throughput (not as much a a priest's, but if you could provide tank healing equal to a priest or paladin while simultaneously stabilizing the entire raid why would anyone bring more non-shaman healers than they needed for buffs?) while also getting healing to those who need it most.
Priests looks good at the moment but in a way that screams "broken." Grace, improved holy concentration, and mark of divinity are all pretty absurd in their current form, and I would be *extremely* surprised if they made it even to beta like they are.
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