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Old 06/17/08, 5:12 PM   #111 (permalink)
Rhaegal
Don Flamenco
 
Tauren Shaman
 
Zul'Jin
Floria is absolutely right. DPS is, if anything, becoming more important. I think Blizzard has finally started to realize that you can get by with terrible DPS in most instances, but you can never get by with a terrible tank, and almost never with terrible healers. Even on the 5-man level, they've started adding DPS checks; the warlock guy in SL is a great example. Secondly, raids are always looking to move faster and get more content cleared. I've never heard of a guild intentionally trying to stack more healers. If anything, the desire is to cut back as much as possible to save time. Hybrids are part of what makes this possible in some instances.

The biggest argument in favor of this, however, is that Blizzard has explicitly stated a desire to include more timed events in the game. You don't get bear mounts by bringing bad DPS, or feral druid OTs who don't understand the importance of maximizing their skill at playing a cat, etc. Fortunately, more and more events are being added to the game that separate DPS who understand their class from those who just push buttons that sound cool and make big numbers. Some of these take the form of timed events, others are less obvious: Princess Delrissa on Heroic is all about the DPS classes being able to control the fight with long-term CC (sheep, banish, freezing trap, etc.), short-term CC (blind, cyclone, etc.), and well-timed interrupts, roots, disorients, and any other tricks they can pull out of their sleeves. It's about as far from a tank-oriented fight as Aran.

Last edited by Rhaegal : 06/17/08 at 5:20 PM.

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