Originally Posted by Rej
Yeah, this was our thinking as well. Blow everything we have on that Druid in the first minute, and hope for a quick kill before one of us go down.
The problem is that the Druid is tricky to find early on, so he has the advantage of choosing his "starting" location. Beyond that, both Warlocks will be doing nothing but Fearing us once their DoTs have piled on. If the ret pally gets feared away into oblivion, then the Druid can escape when JoJ wears off.
I think either way it's just going to be really tough for us.
|
We got destroyed by this combo again. Pretty much found ourselves unable to stick to the Druid with the multiple Fears being tossed around. If the Druid ever got any range, then he would quickly Cyclone one of us and continue kiting. Since it's difficult for our Druid to kite DoTs, he went down much faster.
I've heard from another team that the only way to counter this with our combo is to cyclone a pet, then burst a warlock down in that time, using everything we got. That's 9 seconds where the targetted warlock doesn't have Soul Link.