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Old 06/19/08, 8:58 AM   #490 (permalink)
ceasefire
Metagame
 
Gnome Warrior
 
Dragonmaw
An interesting side-effect of season 4 is that TK/SSC now go from "critical condition" to "life support." I remember pre-BC it seemed like Blackwing Lair, MC, and ZG were the most popular dungeons by far even with guilds farming AQ40 and getting halfway through Naxx. BWL in particular still had a lot of great drops to entice the hardcore raiders.

This design decision for BC on the other hand seems terrible. The mudflation of PvP gear and welfare badge gear has basically completely destroyed Mag, Gruul, Karazhan, SSC, TK, and even non-timed Zul'Aman as PvE progression hotspots. I know this is a year after the fact, but still! PvE raids should not be leapfrogged by honor and arena gear. And these raid instances would have been viable if the time frame of arena/honor gear wasn't so poorly implemented and overpowered. Can nullifying years of development and an entire two tier's worth of content really be good for the game? Hopefully they can learn some lessons about this whole fiasco in WOTLK. (I have 5/5 s3, so this isn't a whiny post about PvP gear I can't have).

E-sport objections aside (they made an entirely separate realm with no Stormherald, no s3 gear to balance), shouldn't farming Illidan and Sunwell be expected to give you an advantage in arena/pvp/world pvp? What's wrong with that? The alternative is to have everyone running around in at least 4/5 ilvl 159 gear (after they buy their personals). As an actual elitist jerk, it sickens me.
 
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