Originally Posted by Arikah
I'm a little concerned and confused why they felt the libram/totem/idol swap changes were needed, it just hurts paladin healers and shamans more than anyone else (the s4 weapons would not calculate the added spellhaste if used in such a macro, rather they would calculate it for the next cast)
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MH, OH, and ranged/relic slot all follow the same rules, to make the ranged/relic slot follow different rules would take more effort, and they probably don't like relic hot-swapping anyway.
And the haste trick they're trying to avoid is people putting on a weapon with large amounts of haste (ie S4 haste weapons,) casting a spell with a long cast time, and swapping to a weapon with more +damage mid-cast, thus getting the benefits of both weapons.
Originally Posted by Nezralix
Presumably, they don't want to offer incentives for players to deal with tedious micromanagement, or to write macros to do unintuitive stuff.
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Pretty much. Same reason why weapon swapping was nerfed in the first place, they don't want people to feel like they have to do that sort of bullshit in the name of min-maxing.
Originally Posted by GIJebus
I thought they didn't plan on allowing for much larger bag slots from here on out. I'd think the gear changes coming up in wotlk should reduce the amount of spare gear you have anyhow.
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It's not that they don't plan on making bags bigger, it's just that there's a limit on how fast they can scale available player storage space. If everyone can suddenly get 40 slot bags, higher pop servers are going to run out of storage space real quick. Scale it slowly so that the highest-cap bag grows by 2 slots per expansion and the amount of server space taken up by item data won't outscale the server's total storage space.