Originally Posted by rayijin
ItemID+EnchantID+a line or two in a log somewhere with how the item was acquired = a couple of bytes. Lets be generous and say 1kilobyte of data is stored per item once you include all the logs.
Thus, adding an extra 500 slots per player is 500 kilobytes of data. Assuming you have 10 million players with 1 character each, that's a mere 4.65 terabytes. I saw a deal for a 1TB drive for $150 yesterday so we'll say that's the price each.
In other words, they'd have to add an extra $1000 worth of hard drives to all their servers worldwide to accomodate this huge capacity increase.
$1000.
Technical limitations / storage concerns are not the problem whatsoever, and never will be.
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You've obviously never worked in a production enviroment, as you think you can just add more discs and buy the cheapest available and it'll all work.
Anyway, I don't think that's why they're not adding more spaces. There slower they add new spaces the more expansions they can use. TBC added cheaper and bigger bags over pre-TBC WoW. WotLK will no doubt add bigger and cheaper bags the same way, as will the next, as will the next. etc etc. Giving everyone say 50 slots bag now would severly limit their chances of upgrades in the future. How do you move on from 50? 100? and then 200?
Give upgrades, but slowly. That's the model to get people to play. Of course there are some other constrains, if all we got were a 1 slot bag I doubt many of us would feel comfortable playing.
edit: As for the bag. I doubt I'll buy any. I got 20 sloters on Tanoh and don't have any space issues. I'll keep an eye on when WotLK bags start leaking out though and compare.