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Anyone could provide me a macro for activating Skull and Icy Veins with one modifier button while activating Hex Shrunken Head and Combustion on another modifier? I'm currently using this :
#showtooltip Fireball
/cast [mod:ctrl] Combustion
/cast [mod:ctrl] Icy Veins
/use [mod:ctrl] Hex Shrunken Head
/use [mod:ctrl] Icon of the Silver Crescent
/script UIErrorsFrame:Clear()
/cast Fireball
Haven't changed to Skull of Guldan yet
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