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Old 06/25/08, 3:37 AM   #564 (permalink)
 Amera
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Human Death Knight
 
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Originally Posted by Akka
If you don't find any fun in actually investing a bit to make your character grows, and wish just to get fast gear to frag people, then definitely you should wonder if playing a RPG is really what you want.
As I said, Counter-Strike is fun, but if I want to play Counter-Strike, I'll play Counter-Strike, not some subscription-based game where the very basis is character development...
This is such a strawman argument. WoW is not CS. Arenas are nothing like deathmatch in a first-person shooter. It is an entirely different form of PvP based on team tactics, skill, gear, and character classes. It is unique in the gaming world. WoW PvP has become competitive because a lot of people enjoy this change of pace from the standard FPS-type of game. Just because it doesn't fit your definition of an RPG doesn't mean it isn't good for the game.

On topic with the season 4 changes, the personal rating seems to be just what you want. There is finally character progression in PvP, albeit pretty trivial for good players.

I'm definitely going to macro a weapon swap with PI for example and maybe Psychic Scream as well (since many of my screams are to seperate a mana user from their pillar).

With intelligent macros, and a few redundant ones for when you don't want to weapon swap, I'm certain the spell haste weapon can still be used effectively by Priests for dispel and mana burn.
I'm curious to see how this develops and if it has an impact on the metagame at all. It's also sort of odd that the game continues to evolve past what is available on the Tournament Realm, almost making a complete separation between the two.

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