Originally Posted by Bashui
Your regen timer resets when you shift and the energy from furor does lag a bit, but the lag doesn't have anything to do with the average gain per shift.
The gain per shift is 40-energy-ticktime*10 where tick time is the time since the last energy tick, furor lag isn't part of the equation.
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Allright, then you can get a maximum of 30 energy (1 sec gcd between last attack and shift) out of a shift in the best case scenario.
So when the cycle is energy tick/shred/shift you also have lagg between the the energy tick and shred and shred and the shift. With 200ms lagg thats 4 energy less. Thats 13-15 energy per shift in the middle and not 17. Or am i overseeing something?