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Old 06/25/08, 4:36 PM   #569 (permalink)
DdarkDdemon
Von Kaiser
 
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Dwarf Paladin
 
Dragonblight (EU)
I don't PvP a lot, however I thought I'd give my opinion about this change.
My humblest excusses if these points have already been raised.

The change is good, it makes gear upgrading progressive like PvE is.
Keeps the brain-dead idiots from getting top-noch gear. (and I speak out of experience, a friend of mine is a retribution paladin who doesn't even know what a macro is, nor does he know what cleanse is yet, he has 4 pieces of vengeful with his 1400 rating teams).

However, the static rating requirements are unfair.
It would be fair if every class/race would have the same chance of getting that item.
For example a troll enhancement shaman has less viable set-ups and more weaknesses than your random Healer+Tauren/orc/gnome/undead Warrior team.
Which also has multiple setups which complement eachother.

Situations with different classes/setups can be totally different, sometimes there is a to low learning curve with the class as well (mostly these classes are classes who have little tools for their task in the arena).

Another point is, that getting in a arena team with higher than 1500 rating while you have 1500 personal rating makes it tremendously hard to get to the same personal rating as your arenateammate while putting the same or even more effort into winning than your other teammates.

The arena rating on Honour items can be interesting, however I question blizzards reasoning on giving some pieces rating requirements and some other not.
For example, giving belt no rating requirements but do give Bracers a very high rating req.

All in all the PvP mechine begins to get more alt and new players unfriendly, which is should because this is an rpg which is all about gear upgrades.
Blizzard has noticed that the game consists of a large ''karazhan/BG'' playerbase and wishes to make the game more friendly towards those people, which is the reason why they are bringing out another expension.

My first point, has shamefully to do with game balance, which can almost not be attained.
At any rate, blizzard might think that making a full gear reset by adding 10 more levels is the thing to do, in fact by adding more talents and more spells (And classes) they are making the job worse and worse for themselves.
I AM looking forward to WotLK, let's not be mistaken about that, however I fear that the expension won't live upto my expectation.
 
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