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1) While personally I won't have a problem getting the rating necessary for the arena items, I know some classes/specs will. I'd much prefer (like someone earlier mentioned) some sort of scaling rating requirement based on your class (you could even go as far as spec since a feral druid would be much harder to win with than a resto druid although I don't know how you'd monitor spec). As a warrior, I won't have trouble finding teams or getting high ratings at any level. Other classes/specs have to work much harder or get a lot more lucky... or just resolve that they're never going to hit that high because they aren't as powerful (in PvP) relative to other classes. Something like the old honor system where based on the number of players on your server, X amount of people could get each rank each week would be a lot more fair.
2) I'm not really familiar with how the new mechanics will stop people from powerleveling and selling teams. It doesn't really seem like it will be that much more difficult, it just looks like it will take a little bit longer since you have to power level their PR instead of a team rating. If I've missed it I'm sorry and please ignore, but I'm sure someone here is/was a very efficient team seller and I'd love to hear if the "new" system will actually affect serious team sellers.
3) They've already said that in the expansion they are upping the reward level for PvE vs PvP, so hopefully they correct what some people perceive as imbalance. No point in arguing about it here since its obvious they've decided this is what they want to do because this is what puts more money in the bank (never forget that they don't care about anything but the bottom line).
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