Originally Posted by Gerilith
Spelldamage on gear costs us lots of tanking stats. With 40/21 you can sacrifice much of it without having trouble with threat.
|
But where are you going to make that sacrifice?
In T4 content a spell damage weapon and a suit of warrior gear is enough without Sanctity.
In T5 most of the best upgrades come with spell damage built in.
In T6 the only situation I can imagine is if you want to wear both the Illidan helm and the Akama legs and not worry about the threat loss from breaking your set bonus.
In Sunwell you'd really have to
try to get rid of your set bonus...
It seems to me that the effect of your spec has a far larger impact than changing your gear around, at least until you start putting on caster gear. 0/40/21 in full mitigation is always going to be worse at it with better threat than 0/49/12.
Originally Posted by Cathela
What are people interested in seeing in WotLK for prot paladins (both baseline tanking abilities and talents)?
|
I'd like to see a focus on increasing block value and consolidation of talents as well some sort of fear/silence/burn immune mechanism. Perhaps a 51-point talent that simply gives a passive immunity to silence + mana drain, along with a baseline fear-breaking ability.
Cooldown management is pretty strange at the moment, as Consecration, Holy Shield and Judgement all tend to line up together. As much as I don't want to see Holy Shield get the treatment Shield Block has seen in Alpha, I suspect that's what will happen. In this case we definitely need more variety in tanking spells. Exorcism, Holy Wrath and Avenger's Shield all have potential to be reworked into standard tanking abilities, but a brand new offensive ability would spice things up nicely.